Showing posts from January, 2012

Oceanhorn in Kotaku!

Wonderful Luke Plunkett of Kotaku made news of Oceanhorn Secret video in Kotaku! Check it out! Kota…

Oceanhorn: Secret developer video Part I

Someone uploaded secret Oceanhorn stuff to youtube! ;) The game is still very much work in progress…

drawing sexy graphs in matlab

Everybody who loves computer sciences loves graphs.  But the fat 'n juicy graphs, the ones with…

Compensating accelerometer data with the gyroscope

In the previous post we have seen, how we can simulate the rotations of the gravity vector (thus …

Measuring movement with accelerometer and gyroscope

Santa Claus brought me a present and that sadly means retiring of my trusty Nexus One. Not that th…

100,000+ page views on my computer vision blog

I like high-risk / high-reward activity.  While some say that this is my temperament (perhaps a ves…

What language should you learn?

There are many reasons to learn a language such as being useful for business, it is useful for trav…

2012 - Year of the Sea monster!

Hi everyone! Sorry for the long silence. Developing Death Rally: Road Wars took most of our time d…

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